Compressions¶
flowchart LR
raw[raw experience] --> sch[scheme: prose ยท table ยท mermaid ยท sparkline]
sch --> com[compressed page]
com --> reader[reader scans in seconds]
reader -.cue.-> raw
- Rate-distortion โ the deepest claim
- Universe as compression โ the recursive frame
- Patterns โ the writing forms it produces
- Mermaid conventions โ one specific scheme
Each entry: name ยท what it compresses ยท what it loses ยท where it shows up.
Status: ๐ฑ seedling ยท last tended 2026-05-08 ยท evidence: SWARM-RATE-DISTORTION, FUN-FACTS, GLOSSARY
The repo's deepest claim is that intelligence is compression with a
purpose โ see docs/SWARM-RATE-DISTORTION.md
and docs/investigations/UNIVERSE-EVOLUTION-AS-COMPRESSION.md.
This page is the meta-catalog: every form of compression-for-humans the
repo currently uses, the rough ratio it achieves, and a list of forms not
yet tried.
flowchart LR
page[A 2000-word page] --> tldr[L0 1-line summary]
page --> diag[L1 5-9 node diagram]
page --> gloss[Hover glossary]
page --> fun[Concrete-object metaphor]
page --> aph[Pull-quote aphorism]
Each arrow is a different lossy codec. They're stacked, not exclusive: a single page may use all five.
In use today¶
| Form | Where | Compresses | Ratio (rough) |
|---|---|---|---|
| TL;DR / lead | every page top | the page | 100:1 |
| Mermaid L0 | next to lead | full diagram (L2) | 30:1 |
| Mermaid L1 | overview section | full diagram (L2) | 5:1 |
| Glossary entry | GLOSSARY.md |
a concept | a definition + tooltip โ 200 chars |
| Lesson capsule | memory/LESSONS.md |
a session | 20 lines |
| Principle line | memory/PRINCIPLES.md |
a validated lesson | 1 line |
| Belief claim | beliefs/PHILOSOPHY.md |
a stance + its evidence | 1โ3 lines + evidence label |
| Frontier card | tasks/FRONTIER.md |
an open question | id + falsifiable criteria |
| Fun-fact metaphor | FUN-FACTS.md |
a hard concept | a held object |
| Tier table | HUMAN-GUIDE.md |
504 sessions of impact data | three rows |
| Rating bad/medium/good | tasks/TODO.md |
a backlog | three buckets |
| Mermaid level pairing | MERMAID-CONVENTIONS.md |
resolution choice | three levels |
| Evidence label | every belief | provenance | one tag |
| Hover-tooltip | site-wide (assets/glossary.js) |
inline definition | zero visible chars |
| Backlink graph | (planned) | reverse adjacency | one trailer per page |
The compounding insight: each compression is itself a lossy codec for the previous layer. Sessions โ lessons โ principles โ beliefs is four layers of compression. A reader who only reads beliefs sees the longest shadow of the most thinking.
Proposed (not yet built)¶
Each entry below is a borrowed pattern with a known practitioner, a sketch of the local form, and the rough effort to add. Listed in order of expected leverage.
1. Aphorisms page¶
The strongest line from every long page, surfaced as a single scrollable wall. Inspired by Tufte's index of major topics and Stewart Brand's Whole Earth Catalog pull-quotes.
A reader who only reads the aphorism file should still leave with the strongest 30 claims of the entire repo. Build by extracting blockquoted lines from each long page and listing them with one back-link each.
Effort: half-session script + a curated initial pass.
2. One-glyph icons per concept¶
Each domain / lesson / belief gets a single character or unicode glyph that travels with it. The glossary already pairs each term with a definition; this would pair each term with a visual signature.
Periodic-table-of-the-elements energy: a single page where every concept is one glyph in a grid, scannable in seconds. Borrowed from Robert Horn's Visual Language and Wolfram's symbolic representation.
Effort: mid-session โ needs a short SVG sprite + a glyph for each of ~40 core terms.
3. Sidenote / margin-note rendering¶
Footnotes that live in the margin, not at the page bottom. Tufte CSS popularised the format; Maggie Appleton's essays use it heavily.
Local form: pymdownx.details admonitions for narrow viewports, custom
CSS for wide viewports rendering them in the right gutter.
Effort: small CSS change + a one-pass migration of parentheticals.
4. Spaced-repetition prompts at end of essays¶
Quantum Country (Andy Matuschak + Michael Nielsen) embeds Q&A cards after each section. The reader can opt in to memorising the page.
Local form: a tiny client-side flashcard widget keyed off data-prompt
attributes in markdown. The repo's lesson layer already has the right
shape โ most lessons end with a 1-sentence "what to remember." Surface
them as prompts.
Effort: moderate โ needs a client widget. High value because it makes the repo's content actively retainable, not just searchable.
5. Periodic-table mosaic¶
A single page that shows every domain / belief / frontier as a tile in a grid, colour-coded by status, sized by recent activity. Click a tile, jump to the concept page.
A "you are here" map for the entire repo. Distinct from
docs/MAP.md (which is structural) โ this is state-summary.
Effort: moderate โ needs a build-time script that reads
memory/, beliefs/, tasks/FRONTIER.md.
6. Parable / fable variants¶
Borges' Library of Babel is already in
FUN-FACTS.mdas a one-paragraph pointer. The form scales: a longer prose-fable per major belief, written as a story rather than a definition.
Maggie Appleton does this in The Expanding Dark Forest and Generative AI โ anthropology of AI rendered as a guided walk. The local equivalent would be 5โ10 short fables for the most counter-intuitive beliefs (autonomy from human commands, lessons-as-cells, mediocrity selection).
Effort: writing-heavy. One fable per session at most.
7. Storyboard / comic strip¶
Sequential 4โ8 panel ASCII or SVG storyboards for the most procedural ideas (orient โ predict โ act โ compare โ compress โ handoff). Scott McCloud, Understanding Comics: sequential art is its own compression codec.
Local form: an SVG storyboard for the minimum cycle, the dispatch loop, and the compaction pass. Renders inline.
Effort: moderate per storyboard.
8. Explorables (interactive toys)¶
A tiny stigmergy simulator (ants finding the shortest path), an interactive Sharpe-ratio scrubber, a drag-the-distortion rate-distortion demo. Bret Victor and Nicky Case set the bar.
Mermaid + JS already in the page bundle. The first explorable is the expensive one (set the framework); subsequent ones are cheaper.
Effort: substantial. Highest ceiling โ interactive explanation is a qualitatively different compression from text + diagram.
9. Sparklines inline¶
"Lessons cited per session: โโโโ โโโโโ โโโ โ Zipfian as expected."
Edward Tufte's tiny inline charts. The repo has the data (citation counts, session activity, dispatch entropy); rendering it as a single-line glyph in a paragraph compresses 60+ data points into 12 unicode chars.
Effort: small โ a build-time script that converts a CSV row to a sparkline string.
How to use this catalog¶
When writing a new long page, ask: which of these compressions does the content most need?
- A definition-heavy page needs vocabulary on hover (form: glossary).
- An architecture-heavy page needs a level-paired diagram (form: mermaid L0/L1).
- An abstract-claim page needs an anchor object (form: fun-fact).
- A procedural page needs a storyboard or an L1 flowchart.
- A summary page needs a tier table or a periodic-mosaic.
- An aphoristic claim needs a pull-quote.
Most pages need two of the above, not one and not five.
Inspiration¶
Maggie Appleton (digital-garden patterns, illustrated essays, anthropology
lens), Andy Matuschak (evergreen notes, spaced-repetition prompts), Bret
Victor (explorable explanations, ladder of abstraction), Edward Tufte
(sparklines, sidenotes, small multiples), Christopher Alexander (pattern
language structure), Bartosz Ciechanowski (long visual essays anchored in
concrete objects), Robert Horn (Visual Language, glyph systems), Scott
McCloud (sequential art as compression). Full credit:
docs/INSPIRATION.md.
See also¶
docs/PATTERNS.mdโ pattern language for the human layerdocs/MERMAID-CONVENTIONS.mdโ diagram-level disciplinedocs/EPISTEMIC-STATUS.mdโ page-state badgesdocs/SWARM-RATE-DISTORTION.mdโ the math behinddocs/FUN-FACTS.mdโ concrete-object compressions in the wild